Lugaru's Epsilon Programmer's Editor 14.04
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Epsilon User's Manual and Reference >
Primitives and EEL Subroutines >
Operating System Primitives >
Window System Primitives >
Menu Bar Primitives
int win_load_menu(char *file)
win_display_menu(int show)
The win_load_menu( ) primitive makes Epsilon read the
specified menu file (normally gui.mnu ), replacing all previous
menu definitions. See the comments in the gui.mnu file for
details on its format. The win_display_menu( ) primitive
makes Epsilon display its menu bar, when its show parameter is
nonzero. When show is zero, the primitive makes Epsilon remove
the menu bar from the screen.
int win_menu_popup(char *menu_name)
The win_menu_popup( ) primitive pops up a context menu, as
typically displayed by the right mouse button. The menu name must
match one of the menu tags defined in the file gui.mnu , usually
the tag "_popup" .
invoke_menu(int letter)
The invoke_menu( ) primitive acts like typing Alt-letter
in a normal Windows program. For example, invoke_menu('e') pulls
down the Edit menu. Invoke_menu(' ') pulls down the system menu.
And invoke_menu(0) highlights the first menu item, but doesn't
pull it down, like tapping and releasing the Alt key in a typical
Windows program. (Also see the variable alt-invokes-menu.)
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Epsilon Programmer's Editor 14.04 manual. Copyright (C) 1984, 2021 by Lugaru Software Ltd. All rights reserved.
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