Lugaru's Epsilon Programmer's Editor 14.04
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Epsilon Extension Language
This chapter describes the syntax and semantics of EEL, the Epsilon
Extension Language. In Primitives and EEL Subroutines, we describe the
built-in functions and variables (called primitives) of EEL. The
tutorial that explains how to compile and load commands into Epsilon
appears in EEL Tutorial. You will
find EEL very similar to the C
programming language. A list of differences between EEL and C appears
in Differences Between EEL And C.
In this chapter:
EEL Command Line Flags
The EEL Preprocessor
Lexical Rules
Identifiers
Numeric Constants
Character Constants
String Constants
Scope of Variables
Data Types
Declarations
Simple Declarators
Pointer Declarators
Array Declarators
Function Declarators
Structures and Unions
Complex Declarators
Typedefs
Type Names
Initialization
Statements
Expression Statement
If Statement
Looping Statements
Switch Statements
Break and Continue Statements
Return Statement
Save_var Statements
On_exit Statements
Goto and Empty Statements
Block
Conversions
Operator Grouping
Order of Evaluation
Expressions
Constants and Identifiers
Unary Operators
Simple Binary Operators
Assignment Operators
Function Calls
Miscellaneous Operators
Constant Expressions
Global Definitions
Key Tables
Color Classes
Function Definitions
Differences Between EEL And C
Syntax Summary
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Epsilon Programmer's Editor 14.04 manual. Copyright (C) 1984, 2021 by Lugaru Software Ltd. All rights reserved.
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