Lugaru's Epsilon Programmer's Editor 14.00
Context:
| Epsilon Command Line Flags
|
|
Previous
|
Up
|
Next
|
The Customization Directory |
Getting Started |
File Inventory |
Epsilon User's Manual and Reference >
Getting Started >
Epsilon Command Line Flags
When you start Epsilon, you may specify a sequence of command
line flags (also known as command-line options, or switches) to alter
Epsilon's behavior. Flags must go before any file names.
Each flag consists of a minus sign ("- "), a letter, and
sometimes a parameter. You can use the special flag -- to mark
the end of the flags; anything that follows will be interpreted as a file
name even if it starts with a - like a flag.
If a parameter is required, you can include a space before it or not.
If a parameter is optional (-b, -m, -p) it must
immediately follow the flag, with no space.
Before examining the command
line, Epsilon looks for a configuration variable (see Configuration Variables) named EPSILON and "types in" the value of that
variable to the command line before the real command line. Thus, if
you define a Unix environment variable:
export EPSILON=-m250000 -smine
then Epsilon would behave as if you had typed
epsilon -m250000 -smine myfile
when you actually type
epsilon myfile
Here we list all of the flags, and what they do:
- +number
- Epsilon normally shows you the beginning of each
file you name on the command line. If you want to start at a
different line, put "+number" before the file's name, where
number indicates the line number to go to. You can follow
the line number with a colon and a column number if you wish.
- -add
- This flag tells Epsilon to locate an
existing instance of Epsilon, pass it the rest of the command line,
and exit. Epsilon ignores the flag if there's no prior instance.
If you want to configure another program to run Epsilon to edit a
file, but use an existing instance of Epsilon if there is one, just
include this flag in the Epsilon command line. See Sending Files to a Prior Instance for details on Epsilon's server support.
- -bfilename
- Epsilon normally reads all its
commands from a state file at startup. (See the -s flag below.)
Alternately, you can have Epsilon start up from a file generated
directly by the EEL compiler. These bytecode files end with a
".b" extension. This flag says to use the bytecode file with name
filename, or "epsilon" if you leave out the
filename. You may omit the extension in filename.
You would rarely use this flag, except when building a new version of
Epsilon from scratch. Compare the -l flag.
- -dvariable!value
- You can use this flag to set
the values of string and integer variables from the command line. The
indicated variable must already exist at startup. You can also use
the syntax -dvariable=value, but beware: if you run
Epsilon for Windows via a .BAT or .CMD file, the system will replace
any
= 's with spaces, and Epsilon will not correctly interpret the
flag.
- -dir dirname
- Epsilon interprets
any file names that follow on the command line relative to this
directory.
- -fdfilename
- This flag tells Epsilon where to
look for the on-line documentation file. Normally, Epsilon looks for
a file named edoc. This flag tells Epsilon to use filename for
the documentation file. If you provide a relative name for
filename, then Epsilon will search for it; see How Epsilon Finds its Files. Use a file name, not a directory name, for
filename.
- -fsdirnames
- This switch tells Epsilon what
directories to use for temporary files, such as Epsilon's swap file,
which it uses when you edit files too big for available memory,
or the eshell file it
creates in some environments to help capture the output of a process.
Dirnames should indicate a list of one or more directories,
separated by semicolons (colons under Unix). Epsilon will use the
first directory named as long as there is space on its device; then it
will switch to the second directory, and so forth. If it cannot find
any available space, it will ask you for another directory
name.
If you don't use this
switch, Epsilon will create any temporary files it needs in the
directory named by the TMP environment variable. If TMP doesn't
exist, Epsilon tries TEMP, then picks a fallback location.
Epsilon calls its swap file eswap, but it will use another name (like
eswap0, eswap1, etc.) to avoid a conflict with another Epsilon using
this file.
- -geometry
- When Epsilon for Unix runs as an X program, it
recognizes this standard X11 flag, which specifies the size and
position of Epsilon's window. See Unix Installation.
- -kanumber
- This switch changes
certain keyboard and display functions, primarily to help diagnose
problems. It's followed by a number, a bit pattern made by summing the
bit values that follow.
For Windows, the value 1 tells Epsilon not to translate the Ctrl-2
key combination to Ctrl-@. (Ctrl-Shift-2 always produces Ctrl-@.) The
value 16 makes text a little darker, and sometimes helps with
display driver compatibility too.
A value of 128 tells Epsilon for Windows not to apply the Ctrl key
to those ASCII characters that have no Control version in ASCII. For
instance, the ASCII code includes characters Ctrl-a and Ctrl-\,
but not Ctrl-9 or Ctrl-(. Epsilon for Windows will construct a
non-ASCII key code for the latter pair unless you use this bit.
(Under X11, Epsilon always does this.)
For Unix, bits in this flag can set which X11 modifier keys indicate
an Alt key. By default, Epsilon chooses an appropriate key, but you
can use 1 or 2 to force modifier key 1 or 2, respectively.
The number is a bit pattern specifying which of the five possible X11
modifier keys will be used as an Alt key, using the values 1, 2, 4, 8,
and 16. The value 32 tells Epsilon under X11 not to translate the
Ctrl-2 key combination to NUL (as 1 for Windows does).
Both Windows and X11 GUI versions recognize the 64 bit, which
tells Epsilon not to translate the Ctrl-6 combination into Ctrl-^,
or Ctrl-<Minus> on the main keyboard into Ctrl-_ .
- -ksnumber
- This flag lets you adjust the
emphasis Epsilon puts on speed during long operations versus
responsiveness to the abort key. Higher numbers make Epsilon slightly
faster overall, but when you press the abort key, Epsilon may not
respond as quickly. Lower numbers make Epsilon respond more quickly
to the abort key, but with a performance penalty. The default setting
is -ks100.
- -lbytecode
- Giving this switch makes Epsilon load a
bytecode file named bytecode.b after loading the state file. If
you give more than one -l flag on the command line, the files
load in the order they appear. Compare the -b flag.
- -mbytes
- This switch controls how
much memory Epsilon uses for the text of buffers. Epsilon interprets a
number less than 1000 as a number of kilobytes, otherwise, as bytes.
You may explicitly specify kilobytes by ending bytes with "k",
or megabytes by ending bytes with "m". Specify -m0 to
use as little memory as possible, and -m to put no limit on
memory use.
If you read in more files than will fit in the specified amount of
memory, or if despite a high limit, the operating system refuses
Epsilon's requests for more memory, Epsilon will swap portions of the
files to disk. By default, Epsilon puts no limits on its own memory
usage.
- -noinit
- This flag tells Epsilon
not to read any
einit.ecm customization file.
- -nologo
- In some environments Epsilon prints a short
copyright message when it starts. This flag makes it skip displaying
that message.
- -noserver
- This flag tells Epsilon for Windows or Unix
that it should not register itself as a server so as to accept
messages from other instances of Epsilon. By default, Epsilon will
receive messages from future instances of Epsilon that are started
with the -add flag, or (for Windows) sent via file associations
or DDE. See Sending Files to a Prior Instance for details. The flag
-nodde is a synonym.
- -pfilename
- This overrides the ESESSION configuration
variable to control the name of the session file that Epsilon
uses. When you specify a file name, Epsilon uses that for the
session file, just as with ESESSION. Because the -p0 and
-p1 flags enable and disable sessions (see the next item), the
given filename must not begin with a digit.
- -pnumber
- This flag controls whether
or not Epsilon restores your previous session when it starts up. By
default, Epsilon will try to restore your previous window and buffer
configuration. The -p flag with no number toggles whether
Epsilon restores the session. Give the -p0 flag to disable
session restoring and saving, and the -p1 flag to enable session
restoring and saving. This flag understands the same values as the
preserve-session variable; see its description for other
options.
- -quickup
- Epsilon uses this flag to help perform certain
updates. It searches for and loads a bytecode file named quickup.b.
This flag is similar to the -l flag above, but the -quickup
flag doesn't require any EEL functions to run. For that reason, it
can replace and update any EEL function.
- -rcommand
- Giving this switch makes Epsilon try
to run a command or keyboard macro named command at startup.
If the command doesn't exist, nothing happens. If you specify more
than one -r flag on the command line, they execute in the order
they appear. Use the syntax -rcmdname=param or
-rcmdname!param to run an EEL subroutine and pass it a
value; the subroutine must be defined to accept a single parameter
of
char * type.
- -sfilename
- When Epsilon starts up, it looks for
a state file named epsilon-v14.sta. The state file
contains definitions for all of Epsilon's commands. You can create
your own state file by using the write-state command. This
switch says to use the state file with the name filename.
Epsilon will add the appropriate extension if you omit it. Specify a
file name for filename, not a directory name. Of course,
the file name may include a directory or drive prefix. If you specify
a relative file name, Epsilon will search for it. See How Epsilon Finds its Files. See also the -b flag, described above.
- -sendonly
- The startup script in Epsilon for macOS
uses this flag in combination with the -add flag. It makes
Epsilon exit with an error code whenever no prior instance was found
to receive the -add command line.
- -server:servername
- The command line flag
-server may be used to alter the server name for an instance of
Epsilon. An instance of Epsilon started with
-server:somename -add will only pass its command
line to a previous instance started with the same
-server:somename flag. See Sending Files to a Prior Instance. The
flag -dde is a synonym.
- -teach
- This flag tells Epsilon to load the on-line
tutorial file at startup. See Epsilon Tutorial.
- -vcx
- x indicates the number of columns
you want displayed while in Epsilon. For example, use "-vc132"
for 132 columns. See the -vl flag, described below. See the
-geometry flag for the equivalent in Epsilon for Unix.
- -vcolor
- Epsilon normally tries to determine whether to
use a monochrome color scheme or a full-color one based on the type
of display in use and its mode. This flag forces Epsilon to use a
full-color color scheme, regardless of the type of the display.
- -vfnumber
- This flag controls how Epsilon for
Windows behaves at startup when the previous window position is partly
or entirely offscreen. It's followed by a number, a bit pattern made
by summing the bit values listed below.
By default, Epsilon first picks which monitor (on a multi-monitor
system) overlaps the most with its recorded position, then shrinks its
window so it's no larger than that monitor. Then, Epsilon moves its
window until at least half of it is visible on that monitor, doing
this separately in the horizontal and vertical directions.
The 1 bit makes Epsilon omit shrinking its window. (Using the -vc
or -vl flags to set the number of columns or lines also overrides
any window resizing in that direction.)
The 2 bit makes Epsilon omit moving its window to put more of it on
the monitor. Using the -vx or -vy flags to explicitly
position Epsilon's window also overrides Epsilon's normal window
shifting in that direction.
Normally Epsilon only considers the working area of a monitor,
excluding elements like its task bar. The 4 bit makes it perform its
calculations using the entire monitor area.
The 8 bit changes Epsilon's movement rule, making it move Epsilon's
window so it doesn't extend off the selected monitor at all.
- -vlx
- x indicates the
number of screen lines you want to use while in Epsilon. Also See the
-vc switch, described above. See -geometry for the
equivalent in Epsilon for Unix.
- -vmono
- Epsilon normally tries to determine
whether to use a monochrome color scheme or a full-color one based on
the type of display in use and its mode. This flag forces Epsilon to
use its monochrome color scheme, regardless of the type of the
display.
- -vt
- (Unix only) This flag forces Epsilon to run as a
curses-style terminal program, not an X11 program. By default Epsilon
for Unix runs as an X program whenever an X display is specified
(either through a DISPLAY environment variable or a -display
flag), and a terminal program otherwise.
- -vv
- This flag instructs Epsilon to split the screen
vertically, not horizontally, when more than one file is specified on
the command line.
- -vx and -vy
- These flags let you specify the
position of Epsilon's window in Epsilon for Windows. For example,
-vx20 -vy30 positions the upper left corner of Epsilon's window
at pixel coordinates 20x30. See -geometry for the equivalent in
Epsilon for Unix.
- -wnumber
- This flag controls several
directory-related settings. Follow it with a number.
The -w1 flag tells Epsilon to remember the current directory
from session to session. Without this flag, Epsilon will remain in
whatever current directory it was started from. Epsilon always
records the current directory when it writes a session file; this
flag only affects whether or not Epsilon uses this information when
reading a session file.
The -w2 and -w4 flags have no effect in this version of
Epsilon.
The -w8 flag tells Epsilon not to look for its own files in the
parent of the directory containing the Epsilon executable. See How Epsilon Finds its Files.
The -w16 flag tells Epsilon to set its current directory to the
directory containing the first file named on its command line. If
you edit files by dragging and dropping them onto a shortcut to
Epsilon, you may wish to use this flag in the shortcut.
The -w32 flag tells Epsilon to look for its own files in the
directory containing the Epsilon executable before searching the
EPSPATH. See How Epsilon Finds its Files.
You can combine -w flags by adding their values together. For
example, -w9 makes Epsilon remember the current directory and
exclude its executable's parent directory from the default EPSPATH.
These -w flags are cumulative, so -w1 -w8 works the
same as -w9. Omitting the number discards all prior -w
flags on the command line, so -w9 -w -w32 acts like
just -w32.
Program icons for Epsilon typically invoke it with -w1 so that
Epsilon remembers the current directory.
- -wait
- This flag tells Epsilon to locate
an existing instance of Epsilon, pass it the rest of the command line,
and wait for the user in that instance to invoke the
resume-client command. (Epsilon ignores the flag if there's
no prior instance.) If you want to configure another program to run
Epsilon to edit a file, but use an existing instance of Epsilon, just
include this flag in the Epsilon command line. See Sending Files to a Prior Instance for details on Epsilon's server support.
Previous
|
Up
|
Next
|
The Customization Directory |
Getting Started |
File Inventory |
Epsilon Programmer's Editor 14.00 manual. Copyright (C) 1984, 2020 by Lugaru Software Ltd. All rights reserved.
|