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Epsilon User's Manual and Reference >
Variable Reference >
console-ansi-font: preference variable
Default value: 0
The Windows Console version of Epsilon normally uses a font with a
DOS/OEM character set. It can only display characters from that
character set, not arbitrary Unicode characters, even if the
underlying font contains them.
Under Windows NT/2000/XP and later Windows versions, you can set this
variable nonzero to make Epsilon display Unicode characters if they're
in the console's font. This also makes Epsilon for Windows Console use
Unicode rules for 8-bit character classifications (such as whether a
particular character number in the range 128-255 represents an
uppercase letter) instead of the rules for the character set of the
current DOS/OEM code page, and modifies how Epsilon uses the Windows
clipboard.
More info:
Character Types (Primitives)
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Epsilon Programmer's Editor 14.04 manual. Copyright (C) 1984, 2021 by Lugaru Software Ltd. All rights reserved.
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